For developers
Watch real people use your app before you launch.
Not analytics telling you where people dropped off. The recording of the moment they did, with the person saying out loud what confused them.
- sessions recorded
- verified testers
- campaigns run
- min
- average session
Launching a campaign
Three steps, and none of them is integration.
01
Post your build
A TestFlight link, an APK, or a web URL. Write the scenario you want walked, set how many testers you want. Five minutes from idea to live campaign.
02
Hand-pick your testers
Applicants come to you with device, country and reputation attached. You choose who tests, every time. No panel is assigned to you.
03
Get scored results
Six UX dimensions, ranked by severity. You get a prioritised list of what to fix, not a folder of raw video to sit through.
Why it works
The part nobody has time for, done for you.
Humans, not scripts
Verified people using your app on their own phone, the way a user would. No emulators, no automation, no synthetic traffic.
Live in ten minutes
No SDK, no build flag, no dashboard to configure. If you have a link you already have everything you need.
The analysis is done for you
Every session is scored on task completion, navigation depth, duration, narration clarity, attention and report specificity before it reaches you.
You only pay for finished work
A session that is never completed is never charged. There is no seat, no monthly floor and no annual contract.
What the score is made of
Six dimensions, not a thumbs up.
A session scoring badly is not a rejected tester, it is a signal that the feedback will not help you. Those get filtered before they reach your dashboard, and you are not charged for them.
Average score across 1,113 sessions on the platform: 70.
- Task completion
- Navigation depth
- Session duration
- Narration clarity
- Attention zones
- Report specificity
Two testers is usually enough to find it.
That is under four dollars, and results the same day.